Garry Lewis
Garry Lewis
Central Art Manager - Sumo
Sheffield, United Kingdom

Summary

Began work as an Architecture student building sports stadiums. During internship, they quickly moved me from redline Arch drawings to 3D. I worked in Architecture a little over a year and landed a contract to start right after graduation. The first job out of school was a contract building 3D furniture and office settings. Soon after arriving in Los Angeles I went to work on the film Dungeons and Dragons at Digital Firepower in Hollywood. I Spent several years at Fearless Eye Animation in Kansas City after that honing my skills. I worked on the side as a demo artist for Discreet the owner of 3DSMax at the time. I also wrote a Maya Fundamentals 5 book around this time. Later I moved to Georgia to work on an animated film "Summer Camp" (unreleased title). I moved on to create large-scale real-world terrains for Fats/Meggitt Training Systems. I was the Art director and then the Creative Director there since 2008. I held the position of art Manager at Volition from 2021-2023 Managing 50+ artists .

I own and run Kungfujackrabbit studio in my spare time. I make lighting and shader products you can find here https://gumroad.com/kungfujackrabbit

I've accepted a position with Sumo Sheffield. I will begin work as Central Art Manager in early 2024.

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Skills

Lighting3D ModelingVFX SupervisionCompositingConcept DesignDrawingConcept ArtTraditional Artproblem solvingTrainingArt Directorcritical thinking

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
After Effects
After Effects
microsoft project
microsoft project
PTGui
PTGui
Arnold
Arnold
Nuke
Nuke
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
perforce
perforce

Productions

    • Video Game
      Saints Row
    • Year
      2022
    • Role
      Studio Art Manager
    • Company
      Deep Silver Volition
    • Video Game
      ESTII
    • Year
      2019
    • Role
      Creative Director
    • Company
      Meggitt Training systems
    • Movie
      Summer Camp
    • Year
      2003
    • Role
      Lead 3D Artist
    • Company
      Shepherds Pie
    • Movie
      VFX Artist on Dungeons and Dragons
    • Year
      2001
    • Role
      3D Artist
    • Company
      Digital Firepower

Experience

  • Central Art Manager at Sumo Digital
    Sheffield, GB
    February 2024 - Present

  • Studio Art Manager at Deep Silver Volition
    Hybrid Manager Remote, US
    December 2021 - August 2023

    • Saints Row (2022) (Xbox One, PlayStation 4, Xbox Series, PlayStation 5, Microsoft Windows)

    I manage the Studio Art Department including their structure, personnel, 1:1's, career paths, training, and more. There were 58- 44 internal artists in the department at given times over the past 2 years.

    I managed this team directly utilizing art directors and sub-discipline leads.

    This is really a great group of people I have the pleasure of working with each

  • Creative Director at Meggitt Training Systems
    Suwanee
    March 2004 - November 2021

    I manage a team of 3D VFX artist who work in game engines and Video VFX. We train the Army and Marines in Marksmanship. I can actually say and feel good in doing something to keep more of our troops alive. My team has worked very hard to provide realistic training. We use Cryengine for so much for example previs videos and products. Its been a fun place to work and many great people have been thru around me here and within my charge. Ive enjoyed it.

  • Lead 3D Artist at Shepherds Pie Productions
    Norcross, Georgia, United States of America
    October 2003 - March 2004

    Animated film - Summer camp

  • Visual Effects Artist/3D Project Manager at Fearless Eye Animation
    Kansas City, Mo, United States of America
    April 2001 - October 2002

    20+Sprint Phone models, Fox news animations, Sports stadiums. Animations and 3D Models for a wide variety of customers and uses.

  • VFX Artist at Digital Firepower
    Hollywood , California, United States of America
    October 2000 - November 2000

    Dungeons and Dragons , and Cats and Dogs Films.

  • VFX Artist at Western office
    Commerce City Cafornia
    July 2000 - November 2000

    3D VFX modeling , animation. Videos and motion graphics , web design and marketing materials.